Implementing Game Mechanics for Crowdsourced Language Learning

Mobile phones and other digital devices has become a big part of our everydaylives. We have stepped into a digital age where the amount of informationcontributed by us to the Internet has exploded. We are using applicationsand online services for purposes such as personal entertainment and personale...

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Bibliographic Details
Main Author: Winther, Kristian
Format: Others
Language:English
Published: Norges teknisk-naturvitenskapelige universitet, Institutt for datateknikk og informasjonsvitenskap 2014
Online Access:http://urn.kb.se/resolve?urn=urn:nbn:no:ntnu:diva-26750