Cheating in Online Games : A Case Study of Bots and Bot-Detection in Browser-Based Multiplayer Games
The video and computer gaming industry has seen a significant rise in popularity over the last decades and is now the worlds biggest digital entertainment industry [market-gamingvsmovies]. Where games meant Space Invaders and Doom in the old days, gaming is now everything from ultra-realistic shoote...
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Format: | Others |
Language: | English |
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Norges teknisk-naturvitenskapelige universitet, Institutt for telematikk
2012
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Online Access: | http://urn.kb.se/resolve?urn=urn:nbn:no:ntnu:diva-19510 |