Realtime capture and streaming of gameplay experiences
Today's games are social on a level that could only be imagined before. With modern games putting a stronger emphasis on social networking than ever before, the identity in the game often becomes on par with the one in real life. Yet many games lack the really strong networking tools, espec...
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Format: | Others |
Language: | English |
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Norges teknisk-naturvitenskapelige universitet, Institutt for datateknikk og informasjonsvitenskap
2007
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Online Access: | http://urn.kb.se/resolve?urn=urn:nbn:no:ntnu:diva-18328 |