Economics in the Small and Independent Game Industry
In order to look into the small and independent game industry this thesis presents an analysis of the business model of the game Minecraft using the ontology and framework defined in Osterwalders dissertation. The main pillars, product, customer interface, infrastructure management and financial asp...
Main Author: | |
---|---|
Format: | Others |
Language: | English |
Published: |
Norges teknisk-naturvitenskapelige universitet, Institutt for telematikk
2011
|
Subjects: | |
Online Access: | http://urn.kb.se/resolve?urn=urn:nbn:no:ntnu:diva-13501 |