Economics in the Small and Independent Game Industry

In order to look into the small and independent game industry this thesis presents an analysis of the business model of the game Minecraft using the ontology and framework defined in Osterwalders dissertation. The main pillars, product, customer interface, infrastructure management and financial asp...

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Bibliographic Details
Main Author: Bergquist, Martin Svedal
Format: Others
Language:English
Published: Norges teknisk-naturvitenskapelige universitet, Institutt for telematikk 2011
Subjects:
Online Access:http://urn.kb.se/resolve?urn=urn:nbn:no:ntnu:diva-13501