Lecture Quiz 2.0 : A service oriented architecture for educational games

This project takes the work done by Mørch-Storstein and Øfsdahl in 2007 andbuilds a stable and flexible framework for the Lecture Quiz platform. Thisplatform is a game-like system where teachers can hold quizzes in lectures toincrease interactivity with students. The previous prototype was a proof o...

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Main Authors: Børresen, Erling Andreas, Tidemann, Knut Andre
Format: Others
Language:English
Published: Norges teknisk-naturvitenskapelige universitet, Institutt for datateknikk og informasjonsvitenskap 2010
Subjects:
Online Access:http://urn.kb.se/resolve?urn=urn:nbn:no:ntnu:diva-11115
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spelling ndltd-UPSALLA1-oai-DiVA.org-ntnu-111152013-01-08T13:27:27ZLecture Quiz 2.0 : A service oriented architecture for educational gameseng Børresen, Erling Andreas Tidemann, Knut AndreNorges teknisk-naturvitenskapelige universitet, Institutt for datateknikk og informasjonsvitenskapNorges teknisk-naturvitenskapelige universitet, Institutt for datateknikk og informasjonsvitenskapInstitutt for datateknikk og informasjonsvitenskap2010ntnudaim:5520SIF2 datateknikkProgram- og informasjonssystemerThis project takes the work done by Mørch-Storstein and Øfsdahl in 2007 andbuilds a stable and flexible framework for the Lecture Quiz platform. Thisplatform is a game-like system where teachers can hold quizzes in lectures toincrease interactivity with students. The previous prototype was a proof ofconcept application and the functionality was hard coded to get a workingapplication as fast as possible. This resulted in a system that was unstable anddifficult to expand.With this in mind, we have created an architecture with the focus on easyexpansion and modifiability to let new developers interested in the LectureQuiz platform create new and different content with ease. The applications wehave built consist of a server and multiple clients. Each game has a teacherclient running on a computer attached to a projector and multiple student webclients accessible by laptops and smart phones. The students log on to the webclient and answer the questions shown on the projector in a game-like manner. Student thesisinfo:eu-repo/semantics/bachelorThesistexthttp://urn.kb.se/resolve?urn=urn:nbn:no:ntnu:diva-11115Local ntnudaim:5520application/pdfinfo:eu-repo/semantics/openAccess
collection NDLTD
language English
format Others
sources NDLTD
topic ntnudaim:5520
SIF2 datateknikk
Program- og informasjonssystemer
spellingShingle ntnudaim:5520
SIF2 datateknikk
Program- og informasjonssystemer
Børresen, Erling Andreas
Tidemann, Knut Andre
Lecture Quiz 2.0 : A service oriented architecture for educational games
description This project takes the work done by Mørch-Storstein and Øfsdahl in 2007 andbuilds a stable and flexible framework for the Lecture Quiz platform. Thisplatform is a game-like system where teachers can hold quizzes in lectures toincrease interactivity with students. The previous prototype was a proof ofconcept application and the functionality was hard coded to get a workingapplication as fast as possible. This resulted in a system that was unstable anddifficult to expand.With this in mind, we have created an architecture with the focus on easyexpansion and modifiability to let new developers interested in the LectureQuiz platform create new and different content with ease. The applications wehave built consist of a server and multiple clients. Each game has a teacherclient running on a computer attached to a projector and multiple student webclients accessible by laptops and smart phones. The students log on to the webclient and answer the questions shown on the projector in a game-like manner.
author Børresen, Erling Andreas
Tidemann, Knut Andre
author_facet Børresen, Erling Andreas
Tidemann, Knut Andre
author_sort Børresen, Erling Andreas
title Lecture Quiz 2.0 : A service oriented architecture for educational games
title_short Lecture Quiz 2.0 : A service oriented architecture for educational games
title_full Lecture Quiz 2.0 : A service oriented architecture for educational games
title_fullStr Lecture Quiz 2.0 : A service oriented architecture for educational games
title_full_unstemmed Lecture Quiz 2.0 : A service oriented architecture for educational games
title_sort lecture quiz 2.0 : a service oriented architecture for educational games
publisher Norges teknisk-naturvitenskapelige universitet, Institutt for datateknikk og informasjonsvitenskap
publishDate 2010
url http://urn.kb.se/resolve?urn=urn:nbn:no:ntnu:diva-11115
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