HaGPipe : Programming the graphics pipeline in Haskell
In this paper I present the domain specific language HaGPipe for graphics programming in Haskell. HaGPipe has a clean, purely functional and strongly typed interface and targets the whole graphics pipeline including the programmable shaders of the GPU. It can be extended for use with various backe...
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Format: | Others |
Language: | English |
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Mälardalens högskola, Akademin för innovation, design och teknik
2009
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Online Access: | http://urn.kb.se/resolve?urn=urn:nbn:se:mdh:diva-6234 |