Exploration of smell rehabilitation video games
This project explores opportunities in designing hybrid digital/physical smell rehabilitation video games using no unique game peripherals. During a 13-week process, three major iterations were created and externally tested on a small user group. The first two iterations contained five simple miniga...
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Format: | Others |
Language: | English |
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Malmö universitet, Institutionen för konst, kultur och kommunikation (K3)
2021
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Online Access: | http://urn.kb.se/resolve?urn=urn:nbn:se:mau:diva-45926 |