Analog input in gaming: Investigating the possibilities of new controller affordances in video games
This report covers the eight week design project for the Thesis Project 1 and it looks at both the process and the results of this project. Through an iterative prototyping process a prototype was created to answer the research question: “What gameplay mechanics are required for a fighting style vid...
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Format: | Others |
Language: | English |
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Malmö universitet, Fakulteten för kultur och samhälle (KS)
2018
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Online Access: | http://urn.kb.se/resolve?urn=urn:nbn:se:mau:diva-22899 |