Lindenmayer’s Defense: Generating projectile patterns in a video game environment using L-Systems
The potential of L-systems is explored byprocedurally generating patterns for use as video game content.By procedurally generating content for video games, thedevelopment costs of game development can be significantlyreduced. An artifact in the form of a tower defense game isdeveloped and tested to...
Main Authors: | , |
---|---|
Format: | Others |
Language: | English |
Published: |
Malmö högskola, Fakulteten för teknik och samhälle (TS)
2017
|
Subjects: | |
Online Access: | http://urn.kb.se/resolve?urn=urn:nbn:se:mau:diva-20385 |