Taking control of the horror : Working with visuals in the psychological horror game genre
Horror, one of the most popular genres of entertainment, can be quite hard to get right. This report explores the visual subject of psychological horror in games, aiming to answer the following questions: How is the genre handled in movie production? How have previous game developers done this, both...
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Format: | Others |
Language: | English |
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Luleå tekniska universitet, Institutionen för konst, kommunikation och lärande
2017
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Online Access: | http://urn.kb.se/resolve?urn=urn:nbn:se:ltu:diva-63981 |