Evaluation of Hair Modeling, Simulation and Rendering Algorithms for a VFX Hair Modeling System
Creating realistic virtual hair consists of several major areas: creating the geometry, moving the hair strands realistically and rendering the hair. In this thesis, a background survey covering each one of these areas is given. A node-based, procedural hair system is presented, which utilizes the c...
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Format: | Others |
Language: | English |
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Linköpings universitet, Medie- och Informationsteknik
2011
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Online Access: | http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-65592 |