REACT - Crowd Simulation System for Visual Effects
By using existing knowledge from the game community, which have had a long experience from game artificial intelligence, and new research from the field of artificial intelligence I have implemented REACT, a crowd simulation system for visual effects. REACT is based on high-level behaviour that uses...
Main Author: | |
---|---|
Format: | Others |
Language: | English |
Published: |
Linköpings universitet, Institutionen för teknik och naturvetenskap
2004
|
Subjects: | |
Online Access: | http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-4737 |