REACT - Crowd Simulation System for Visual Effects

By using existing knowledge from the game community, which have had a long experience from game artificial intelligence, and new research from the field of artificial intelligence I have implemented REACT, a crowd simulation system for visual effects. REACT is based on high-level behaviour that uses...

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Bibliographic Details
Main Author: Limsäter, Fredrik
Format: Others
Language:English
Published: Linköpings universitet, Institutionen för teknik och naturvetenskap 2004
Subjects:
Online Access:http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-4737