In-Vehicle Screen Density : Driver distraction and User Preferences for Low vs High Screen Densisty
Many information technology artefacts can be found in today’s cars. The interaction with these artefacts is the driver’s secondary task while driving the car in a safe way is the primary task. When designing interfaces for in-vehicle usage, measures have to be taken in order to make the interaction...
Main Authors: | , |
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Format: | Others |
Language: | English |
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Linköpings universitet, Institutionen för datavetenskap
2005
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Online Access: | http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-4336 |