Measuring and stimulatingphysical movement using interactive media

This thesis looks into how to design a web-based motion game, with a camera as an input device in order to make a game enjoyable to play while keeping the player movement rate as high as possible. The study explores different game mechanics for motion games and their impact on the players’ movement...

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Bibliographic Details
Main Authors: Sjödin Jonsson, Martin, Alderhally, Ammar
Format: Others
Language:English
Published: Linköpings universitet, Institutionen för datavetenskap 2020
Subjects:
Online Access:http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-164295