Evaluation of Multi-Threading in Vulkan
Today processor development has a lot of focus on parallel performance by providing multiple cores that programs can use. The problem with the current version of OpenGL is that it lacks support for utilizing multiple CPU threads for calling rendering commands. Vulkan is a new low level graphics API...
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Format: | Others |
Language: | English |
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Linköpings universitet, Informationskodning
2016
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Online Access: | http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-132025 |