Effects of design and feedback in a motion-based game
Movement-based games are becoming more frequent in everyday lives. With easier access to webcams built into laptops and web-based games, a game which utilises both concepts can become a good option for everyday gaming.This study evaluates a movement-based game written in JavaScript using phaser.io w...
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Format: | Others |
Language: | English |
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Linköpings universitet, Institutionen för datavetenskap
2015
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Online Access: | http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-120565 |