Large Scale Generation of Voxelized Terrain
Computer-aided generation of virtual worlds is vital in modern content production. To manuallycreate all the details which todays computers can visualize would be too daunting atask for any number of artists. Procedural algorithms can quickly generate content, but thecontent suffers from being repet...
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Format: | Others |
Language: | English |
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Linköpings universitet, Institutionen för systemteknik
2013
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Online Access: | http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-102761 |