Large Scale Generation of Voxelized Terrain

Computer-aided generation of virtual worlds is vital in modern content production. To manuallycreate all the details which todays computers can visualize would be too daunting atask for any number of artists. Procedural algorithms can quickly generate content, but thecontent suffers from being repet...

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Bibliographic Details
Main Author: LeMoine, Pierre
Format: Others
Language:English
Published: Linköpings universitet, Institutionen för systemteknik 2013
Subjects:
GPU
Online Access:http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-102761