Efficient Simulation and Rendering of Sub-surface Scattering
In this thesis, a new improved V-Ray subsurface scattering shader based on the improved diffusion theory is proposed. The new shader supports the better dipole and the quantized diffusion reflectance model for layered translucent materials. These new implemented models build on previous diffusion BS...
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Format: | Others |
Language: | English |
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Linköpings universitet, Medie- och Informationsteknik
2013
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Online Access: | http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-102754 |