Network Gaming : Performance and Traffic Modeling

There are several different types of games that are played in multiplayer mode over networks. The type of network games that, from a network’s perspective, are the most demanding is real-time based multiplayer games. Users of such games both assume and require that game play interaction happens in n...

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Bibliographic Details
Main Author: Åkervik, Mattias
Format: Others
Language:English
Published: KTH, Kommunikationssystem, CoS 2006
Subjects:
Online Access:http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-92181