3D avatar synthesis
The steep growth of video-games is demanding a higher amount of characters in the games. The process of generating characters is very expensive and time consuming. Consequently, this process doesn’t cover the current demands and could be optimized by developing a generative model able to synthesize...
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Format: | Others |
Language: | English |
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KTH, Skolan för elektroteknik och datavetenskap (EECS)
2021
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Online Access: | http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-305060 |