Online swarm exploration in virtual 3D environments : Possible approaches for expanding simulation-based game testing
The use of AI-driven and simulation-based testing of games is becoming a more and more practiced method in the game development industry as present- day virtual 3D environments become more and more semantically complex. Test coverage (here defined as a metric of how many game states are reached in a...
Main Author: | |
---|---|
Format: | Others |
Language: | English |
Published: |
KTH, Skolan för elektroteknik och datavetenskap (EECS)
2020
|
Subjects: | |
Online Access: | http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-280822 |