Multi-Objective Optimization on Flexible Spaces
Virtual Reality is a growing sector with applications in cybertherapy, video games, and entertainment. There exist several locomotion techniques that al low movement in the virtual environment. A joystick, treadmill, or gestures that mimic walking are some techniques used. However, none of these app...
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Format: | Others |
Language: | English |
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KTH, Skolan för elektroteknik och datavetenskap (EECS)
2020
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Online Access: | http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-280797 |