Occlusion in outdoor Augmented Reality using geospatial building data

Creating physical simulations between virtual and real objects in Augmented Reality (AR) is essential for the user experience. Otherwise the user might lose sense of depth, distance and size. One of these simulations is occlusion, meaning that virtual content should be partially or fully occluded if...

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Bibliographic Details
Main Author: Kasperi, Johan
Format: Others
Language:English
Published: KTH, Skolan för datavetenskap och kommunikation (CSC) 2017
Subjects:
AR
Online Access:http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-204442