Occlusion in outdoor Augmented Reality using geospatial building data
Creating physical simulations between virtual and real objects in Augmented Reality (AR) is essential for the user experience. Otherwise the user might lose sense of depth, distance and size. One of these simulations is occlusion, meaning that virtual content should be partially or fully occluded if...
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Format: | Others |
Language: | English |
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KTH, Skolan för datavetenskap och kommunikation (CSC)
2017
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Online Access: | http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-204442 |