Impostor Rendering with Oculus Rift
This report studies impostor rendering for use with the virtual reality head mounted display Oculus Rift. The technique is replacing 3D models with 2D versions to speed up rendering, in a 3D engine. It documents the process of developing a prototype in C++ and DirectX11 and the required research nee...
Main Author: | |
---|---|
Format: | Others |
Language: | English |
Published: |
KTH, Data- och elektroteknik
2014
|
Subjects: | |
Online Access: | http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-156881 |