App StreamingBringing games to the weak client
This thesis focuses on the problem of AppStreaming which is: moving the execution of application logic to the server-side and forwarding the User Interface (UI) to a weak client. Also, this proposal will be evaluated and compared to a current solution. The target hardware for the solution is Amazons...
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Format: | Others |
Language: | English |
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KTH, Skolan för datavetenskap och kommunikation (CSC)
2013
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Online Access: | http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-142441 |