Implementation of a 2D Game Engine Using DirectX 8.1
This paper describes our game engine written in C++, using the DirectX libraries for graphics, sound and input. Since the engine is written using DirectX, an introduction to this system is given. The report gives a description of the structure of the game and the game kernel. Following this is a des...
Main Authors: | , |
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Format: | Others |
Language: | English |
Published: |
Karlstads universitet, Institutionen för informationsteknologi
2004
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Subjects: | |
Online Access: | http://urn.kb.se/resolve?urn=urn:nbn:se:kau:diva-367 |