Implementation of a 2D Game Engine Using DirectX 8.1

This paper describes our game engine written in C++, using the DirectX libraries for graphics, sound and input. Since the engine is written using DirectX, an introduction to this system is given. The report gives a description of the structure of the game and the game kernel. Following this is a des...

Full description

Bibliographic Details
Main Authors: Persson, Martin, Lindsäth, Daniel
Format: Others
Language:English
Published: Karlstads universitet, Institutionen för informationsteknologi 2004
Subjects:
2D
Online Access:http://urn.kb.se/resolve?urn=urn:nbn:se:kau:diva-367