Exploring the Efficiency of a Digital Simulation Game for Vocational Training : An experimental approach
This thesis covers an experiment which explores how effectively skills that are gained in a digital serious game can be transferred to a real situation. The context of the experiment is the casual restaurant industry, with focus on the task of a food runner. The results showed to be unreliable when...
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Högskolan i Skövde, Institutionen för informationsteknologi
2018
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ndltd-UPSALLA1-oai-DiVA.org-his-165262019-03-26T06:42:55ZExploring the Efficiency of a Digital Simulation Game for Vocational Training : An experimental approachengForsell, AdamHögskolan i Skövde, Institutionen för informationsteknologi2018Serious GameNEETFoodRunnerTransferabilityExperimentTableMemoryRestaurantServiceSimulationSkillsPilott-TestTurnoverEmployeeRateTransferEffectivenessInteraction TechnologiesInteraktionsteknikThis thesis covers an experiment which explores how effectively skills that are gained in a digital serious game can be transferred to a real situation. The context of the experiment is the casual restaurant industry, with focus on the task of a food runner. The results showed to be unreliable when ruling out the chance element with the use of t-tests, which points to that the data produced were coincidental, however the limited deviation in the groups’ performances indicate that there is potential in the addition of a digital game to the traditional training material. This is learned from the reports of the experiments and the analysis of the questionnaires filled out by all the participators. Student thesisinfo:eu-repo/semantics/bachelorThesistexthttp://urn.kb.se/resolve?urn=urn:nbn:se:his:diva-16526application/pdfinfo:eu-repo/semantics/openAccess |
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English |
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Others
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Serious Game NEET Food Runner Transferability Experiment Table Memory Restaurant Service Simulation Skills Pilot t-Test Turnover Employee Rate Transfer Effectiveness Interaction Technologies Interaktionsteknik |
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Serious Game NEET Food Runner Transferability Experiment Table Memory Restaurant Service Simulation Skills Pilot t-Test Turnover Employee Rate Transfer Effectiveness Interaction Technologies Interaktionsteknik Forsell, Adam Exploring the Efficiency of a Digital Simulation Game for Vocational Training : An experimental approach |
description |
This thesis covers an experiment which explores how effectively skills that are gained in a digital serious game can be transferred to a real situation. The context of the experiment is the casual restaurant industry, with focus on the task of a food runner. The results showed to be unreliable when ruling out the chance element with the use of t-tests, which points to that the data produced were coincidental, however the limited deviation in the groups’ performances indicate that there is potential in the addition of a digital game to the traditional training material. This is learned from the reports of the experiments and the analysis of the questionnaires filled out by all the participators. |
author |
Forsell, Adam |
author_facet |
Forsell, Adam |
author_sort |
Forsell, Adam |
title |
Exploring the Efficiency of a Digital Simulation Game for Vocational Training : An experimental approach |
title_short |
Exploring the Efficiency of a Digital Simulation Game for Vocational Training : An experimental approach |
title_full |
Exploring the Efficiency of a Digital Simulation Game for Vocational Training : An experimental approach |
title_fullStr |
Exploring the Efficiency of a Digital Simulation Game for Vocational Training : An experimental approach |
title_full_unstemmed |
Exploring the Efficiency of a Digital Simulation Game for Vocational Training : An experimental approach |
title_sort |
exploring the efficiency of a digital simulation game for vocational training : an experimental approach |
publisher |
Högskolan i Skövde, Institutionen för informationsteknologi |
publishDate |
2018 |
url |
http://urn.kb.se/resolve?urn=urn:nbn:se:his:diva-16526 |
work_keys_str_mv |
AT forselladam exploringtheefficiencyofadigitalsimulationgameforvocationaltraininganexperimentalapproach |
_version_ |
1719006743008116736 |