Game Character : Concept to product

A production pipeline of different game companies is explored with the idea of creating characters specifically designed for games. A character was created following the different components of a real game studio which produced a low poly count character that could be implemented into a game from a...

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Bibliographic Details
Main Author: Rashidi, Danial
Format: Others
Language:English
Published: Högskolan i Gävle, Ämnesavdelningen för datavetenskap 2009
Subjects:
Online Access:http://urn.kb.se/resolve?urn=urn:nbn:se:hig:diva-4723