Game Character : Concept to product
A production pipeline of different game companies is explored with the idea of creating characters specifically designed for games. A character was created following the different components of a real game studio which produced a low poly count character that could be implemented into a game from a...
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Format: | Others |
Language: | English |
Published: |
Högskolan i Gävle, Ämnesavdelningen för datavetenskap
2009
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Online Access: | http://urn.kb.se/resolve?urn=urn:nbn:se:hig:diva-4723 |