I, Gamer : A qualitative study of the institutionalizing, cultivating, and socially constructing processes of computer game usage

Author: Ellen Hedin   Tutor: Ingegerd Rydin   Title: Computer Games as Culture – A qualitative study of the institutionalizing, cultivating, and socially constructing elements of computer game usage Subject: Media and Communication Studies Year: 2009 Purpose: The purpose of the study is to explore t...

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Bibliographic Details
Main Author: Hedin, Ellen
Format: Others
Language:English
Published: Högskolan i Halmstad, Medie- och kommunikationsvetenskap 2011
Subjects:
Online Access:http://urn.kb.se/resolve?urn=urn:nbn:se:hh:diva-15014