Otome Game localization : A case study of the character Toma from Amnesia
Using the Otome game Amnesia and its localized version Amnesia: Memories as a case study, the phenomenon of Otome games was explored from a translation- and Japanese studies' perspective. This paper investigated how translation choices shape character personality, and, as such, Western views. T...
Main Author: | |
---|---|
Format: | Others |
Language: | English |
Published: |
Högskolan Dalarna, Institutionen för språk, litteratur och lärande
2021
|
Subjects: | |
Online Access: | http://urn.kb.se/resolve?urn=urn:nbn:se:du-35913 |