Comparing Automated Testing Approaches for FPS Games

Background. One important part of creating quality games is to make sure thegames work as intended. It is done by testing the game, often by playtesters that play the game repeatedly to identify problems. It is a time-consuming task, and some of the testing can be automated. Objectives. This thesis...

Full description

Bibliographic Details
Main Authors: Nilsson, Felix, Nilsson, Jesper
Format: Others
Language:English
Published: Blekinge Tekniska Högskola, Institutionen för datavetenskap 2021
Subjects:
FPS
Online Access:http://urn.kb.se/resolve?urn=urn:nbn:se:bth-22068