Remote Rendering for VR
The aim of this thesis is to study and advance technology relating to remote rendering of Virtual Reality (VR). In remote rendering, rendered content is commonly streamed as video images in network packets from a server to a client. Experiments are conducted with varying networks and configurations...
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Format: | Others |
Language: | English |
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Blekinge Tekniska Högskola, Institutionen för datavetenskap
2021
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Online Access: | http://urn.kb.se/resolve?urn=urn:nbn:se:bth-21382 http://nbn-resolving.de/urn:isbn:978-91-7295-423-6 |