Increasing Phenotype Diversity In Terrain Generation Using Fourier Transform : Implementation of Fourier transform as an intermediate phenotype for genetic algorithms
Context. Creating resources for games and 3D environments is an effort consuming process. Some are looking to procedural algorithms to aid in this endeavour but the effort to configure the algorithms can be time consuming in itself. This paper will continue from a set of papers written by Frade et a...
Main Author: | Heiding, John |
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Format: | Others |
Language: | English |
Published: |
Blekinge Tekniska Högskola, Institutionen för datavetenskap
2019
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Subjects: | |
Online Access: | http://urn.kb.se/resolve?urn=urn:nbn:se:bth-18981 |
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