Increasing Phenotype Diversity In Terrain Generation Using Fourier Transform : Implementation of Fourier transform as an intermediate phenotype for genetic algorithms

Context. Creating resources for games and 3D environments is an effort consuming process. Some are looking to procedural algorithms to aid in this endeavour but the effort to configure the algorithms can be time consuming in itself. This paper will continue from a set of papers written by Frade et a...

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Bibliographic Details
Main Author: Heiding, John
Format: Others
Language:English
Published: Blekinge Tekniska Högskola, Institutionen för datavetenskap 2019
Subjects:
Online Access:http://urn.kb.se/resolve?urn=urn:nbn:se:bth-18981