Perceptual elements affecting navigation of players in first person games

Context. This thesis’ goal was to test whether or not perceptual elements which do not intrude on player movement were reliable methods of leading the player through an environment without specifically telling them where to go, focusing on players already accustomed to first person perspective(FPP)...

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Bibliographic Details
Main Author: Viio, Leon
Format: Others
Language:English
Published: 2019
Subjects:
Online Access:http://urn.kb.se/resolve?urn=urn:nbn:se:bth-18437