Feasibility of Point Grid Room First Structure Generation : A bottom-up approach

Context. Procedural generation becomes increasingly important for videogames in an age where the scope of the content required demands bot a lot of time and work. One of the fronts of this field is structure generation where algorithms create models for the game developers to use. Objectives. This s...

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Bibliographic Details
Main Author: Arvola Bjelkesten, Kim
Format: Others
Language:English
Published: Blekinge Tekniska Högskola, Institutionen för kreativa teknologier 2017
Subjects:
Online Access:http://urn.kb.se/resolve?urn=urn:nbn:se:bth-15721