Perception of Colors in Games as it Applies to Good and Evil

Context. Color can be used to convey allot of information but in particularly when it comes to tellingwho is good and who is evil. The most common color to use when displaying good and evil is blue forgood and red for evil. Objectives. This study will take a look at what colors people automatically...

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Bibliographic Details
Main Author: Månsson, Mattias
Format: Others
Language:English
Published: Blekinge Tekniska Högskola, Institutionen för kreativa teknologier 2017
Subjects:
Online Access:http://urn.kb.se/resolve?urn=urn:nbn:se:bth-14774