Movement Prediction Algorithms for High Latency Games : A Testing Framework for 2D Racing Games
Context. In multiplayer games, player information takes time to reach other players because of network latency. This can cause inconsistencies because the actions from the other players are delayed. To increase consistency, movement prediction can be used to display other players closer to their act...
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Format: | Others |
Language: | English |
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Blekinge Tekniska Högskola, Institutionen för kreativa teknologier
2016
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Online Access: | http://urn.kb.se/resolve?urn=urn:nbn:se:bth-12916 |