The Factors of Immersion and Sustained Engagement in VR Games
碩士 === 大同大學 === 媒體設計學系(所) === 107 === The emergence of VR technology has brought a new way of immersive experience. Recent years, VR has been widely used in various fields, such as digital art exhibitions, 3D movies and entertainment fields. Especially, VR is considered to be the main devices in the...
Main Authors: | , |
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Other Authors: | |
Format: | Others |
Language: | zh-TW |
Published: |
2019
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Online Access: | http://ndltd.ncl.edu.tw/handle/wew282 |