Bit Allocation for Cubemap Projection for 360-degree Video Coding
碩士 === 國立中央大學 === 通訊工程學系 === 107 === 360-degree videos provide users immersive visual experiences. Since most video encoders take two-dimensional rectangular images as inputs, the three-dimensional sphere domain data of 360-degree videos must be projected onto the two-dimensional image plane before...
Main Authors: | , |
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Other Authors: | |
Format: | Others |
Language: | zh-TW |
Published: |
2019
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Online Access: | http://ndltd.ncl.edu.tw/handle/5d634m |