Study on Learning Retention Based on PaGamO Platform

碩士 === 亞洲大學 === 資訊工程學系 === 106 === This study aims at researching how the implementation of PaGamO, a game-learning platform, influences sixth graders’ learning retention in Mandarin studies. It also explores that students have better retention if questions are classified by learning projects, with...

Full description

Bibliographic Details
Main Authors: CHU, YUN, 朱芸
Other Authors: CHEN, HSING-CHUNG
Format: Others
Language:zh-TW
Published: 2018
Online Access:http://ndltd.ncl.edu.tw/handle/24299u