Influences of Watching Motivation and Flow Experience on Behavioral Intention in eSports Spectator
碩士 === 國立彰化師範大學 === 企業管理學系 === 106 === 2017 League of Legends World Championship Series is the first time having hundreds of millions of rapt audiences watching the game at the same time, which makes lots of companies first notice this emerging market. It is the reason why this research specialized...
Main Authors: | Chen,Yu-Wun, 陳鈺妏 |
---|---|
Other Authors: | Huang,Lan-Ying |
Format: | Others |
Language: | zh-TW |
Published: |
2018
|
Online Access: | http://ndltd.ncl.edu.tw/handle/h4dede |
Similar Items
-
A Study on Spectators\' Viewing Behavioral Intention in the Professional eSports
by: Tsai, Ya-Yi, et al.
Published: (2019) -
A study on baseball game spectators among watching motivation, watching experience, perceptual value, and behavioral intention
by: Chih-wei Kuo, et al.
Published: (2011) -
A Study on DOTA 2 Game Spectators among Watching Motivation, Watching Experience, Perceptual Value, and Behavioral Intention
by: TEO KOK HOW, et al.
Published: (2017) -
What are the motivational aspects to spectate eSports or other live gaming streams?
by: Anttila, P. (Pauli)
Published: (2018) -
Investigating the Effects of Spectator Sports Event Quality on Spectators’ Perceived Value and Behavioral Intentions
by: Kuo, Yu-Chu, et al.
Published: (2018)