Post-purchase Dissonance of Mobile Games Consumer
碩士 === 國立高雄大學 === 資訊管理學系碩士班 === 106 === Mobile game is the largest gaming platform nowadays. Most of mobile games adopt Freemium model selling virtual product in games as their revenue model. While research shows Freemium mobile games have an average life span of only ninety days, many players left...
Main Authors: | , |
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Other Authors: | |
Format: | Others |
Language: | zh-TW |
Published: |
2018
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Online Access: | http://ndltd.ncl.edu.tw/handle/mq94rv |