The Design-Based Research of the Learning Effect of Digital Board Game for Indigenous Fifth and Sixth Graders in Taiwan- The Case Study of Qing Dynasty Period
碩士 === 國立臺北教育大學 === 教育傳播與科技研究所 === 105 === In general, indigenous students in Taiwan have worse learning results than the common students, especially in History. They can't memorize, digest and organize well the knowledge of the history in Taiwan. Indigenous students prefer dynamic, visual an...
Main Authors: | , |
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Other Authors: | |
Format: | Others |
Language: | zh-TW |
Published: |
2017
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Online Access: | http://ndltd.ncl.edu.tw/handle/8j397k |