Building a Next-Generation Cloud Gaming Platform with Planar Map Streaming and Distributed Rendering

碩士 === 國立清華大學 === 資訊工程學系所 === 105 === We propose a new cloud gaming platform to address the limitations of the existing ones. We study the rendering pipeline of 2D planar maps, and convert it into the server and client pipelines. While doing so naturally gives us a distributed rendering platform, wh...

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Bibliographic Details
Main Authors: Wang, Pin-Chun, 王品淳
Other Authors: Hsu, Cheng-Hsin
Format: Others
Language:en_US
Published: 2017
Online Access:http://ndltd.ncl.edu.tw/handle/399453