Building a Next-Generation Cloud Gaming Platform with Planar Map Streaming and Distributed Rendering
碩士 === 國立清華大學 === 資訊工程學系所 === 105 === We propose a new cloud gaming platform to address the limitations of the existing ones. We study the rendering pipeline of 2D planar maps, and convert it into the server and client pipelines. While doing so naturally gives us a distributed rendering platform, wh...
Main Authors: | , |
---|---|
Other Authors: | |
Format: | Others |
Language: | en_US |
Published: |
2017
|
Online Access: | http://ndltd.ncl.edu.tw/handle/399453 |