The study of using Situational Interactive Game Materials To Enhance Recognition of Bread Food Additives for College Students.
碩士 === 國立臺中教育大學 === 數位內容科技學系碩士在職專班 === 105 === The purpose of the study mainly discussed the recognition, attitude and behavior change of bread food additives for college students using situated interactive game materials. The quasi-experimental design was applied in the study, and the objects came...
Main Authors: | , |
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Other Authors: | |
Format: | Others |
Language: | zh-TW |
Published: |
2017
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Online Access: | http://ndltd.ncl.edu.tw/handle/9p9w73 |