A Study of Using Technology Acceptance Model to Explore Collaborative Game-based Learning Effectiveness
碩士 === 靜宜大學 === 資訊管理學系 === 104 === The field of education is continually exploring ways to help learners learn better. Various methods have been used at different times. Today’s younger generations are growing up in an age of computer development; as a result, they are not only familiar with compute...
Main Authors: | , |
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Other Authors: | |
Format: | Others |
Language: | en_US |
Published: |
2015
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Online Access: | http://ndltd.ncl.edu.tw/handle/12586513119199477886 |