Digital Game-Supported Learning for Energy Knowledge: A Human Factor and Interactive Behavioral Pattern Approach
博士 === 國立中央大學 === 網路學習科技研究所 === 104 === A growing body of research on digital game-based learning (DGBL) in recent years has shown that educational games may enhance learners’ learning motivation and performance. Many learning programs have begun to assist learning through educational games. Energy...
Main Authors: | , |
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Other Authors: | |
Format: | Others |
Language: | en_US |
Published: |
2016
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Online Access: | http://ndltd.ncl.edu.tw/handle/pqwzj6 |