Developed 3D game-based rehabilitation system to explore the related factors of TKR patient’s rehabilitation achievement
碩士 === 國立雲林科技大學 === 資訊管理系 === 102 === Total knee replacement (TKR) cases has increased year by year, the issues of rehabilitation are more concerned by people. Nowadays the development of virtual reality (VR) and motion capture technology have been ripe, the physical therapists have more alternative...
Main Authors: | , |
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Other Authors: | |
Format: | Others |
Language: | en_US |
Published: |
2014
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Online Access: | http://ndltd.ncl.edu.tw/handle/a372k6 |